Ok let’s finally get started.
As I mentioned before, I started with the Player Class which would primarily include a naming scheme and a method to input data. So here’s how it started.
class Player attr_reader :name def initialize(name) @name = name end end
I figured, I’d probably have to access the name in other places so I made the name so I set that up instantly.
Now let’s make a method get_input. The method will ask for the player’s x and y coordinated and return them! Seems simple enough. Maybe something like this.
def get_input puts "some statement" print "x: " x = gets.chomp.to_i print "y: " y = gets.chomp.to_i [y, x] end
And that’s the player class. Easy.